翻訳と辞書
Words near each other
・ Impulse excitation technique
・ Impulse facility
・ Impulse FC
・ Impulse Fire Extinguishing System
・ Impulse generator
・ Impulse invariance
・ Impulse noise
・ Impulse noise (audio)
・ Impulse purchase
・ Impulse response
・ Impulse roller coaster
・ Impulse to Progress and Democracy
・ Impulse Tracker
・ Impulse! Records
・ Impulse! Records discography
Impulse-based turn system
・ Impulsion
・ Impulsive
・ Impulsive (song)
・ Impulsive! Revolutionary Jazz Reworked
・ Impulsivity
・ Impulsoria
・ ImPulsTanz Vienna International Dance Festival
・ Impunity
・ Impunity (film)
・ Impunity game
・ Impunity Watch
・ Impunity Watch (foundation)
・ Impur
・ Impur (album)


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Impulse-based turn system : ウィキペディア英語版
Impulse-based turn system

An impulse-based turn system is a game mechanic where a game turn is broken up into a series of discrete, repeating segments, or impulses. It can be considered a fairly complex mechanic, but has been used in three games that have enjoyed long-term success, the wargames ''Star Fleet Battles'' and ''Car Wars'', and the ''Hero System'' role-playing game (also known as ''Champions'' or ''Fantasy Hero'').
It is most often seen in games that feature high-paced combat where units can move much further in one turn than common effective weapons ranges. (In ''Star Fleet Battles'', a ship may move as far as 31 hexes in a single turn, and can usually move 20. 'Effective' weapon's range is generally 4-8 hexes at best.)


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Impulse-based turn system」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.